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Posted: Jul 29 2011, 09:27 PM
Member No.: 146
Joined: 20-February 11
Fire Emblem: Dream of Five
Fire Emblem: Dream of Five is a FE7 rom hack made with the collaboration of several other Serenes Forest Members.
This hack will include:
Totally new events
Among much more.
The setting of the hack is on the continent of Juranji. It is a tale chronicling the rise, fall and final triumph of Renair of Aukema, a soldier caught amidst a conflict that would reshape the world.
El Rey Leon
Vampire Elf [Lumi mug]
Markyjoe1990 (Leaf's Theme)
Mariobro3828 (Tearing Shadows, Remastered Guile Theme)
Arch [Eph GL Hair Fix]
shadowofchaos [Mage Knight SFX Fix][FE 10 Swordmaster]
TheBlindArcher/Dei [FE 10 Swordmaster][Armored Bandit][Project Water][Axe Wyvern Lord]
Hexator, Nintenlord, and various people who made those FE7 Nightmare modules.
This patch is Version 3.0, it goes all the way from the start of the game to Chapter 10 in both routes. A total of 16 chapters are playable in this patch, 9 of which are entirely new chapters not in the previous demo.
Since this uses the Eliwood patch, supports are able to be accumulated right at the start of the game, not all supports are finished in this patch. (Though for all available characters, they should have their C's done wit their support partners)
This is to be patched with a Fire Emblem 7 Rom (Blazing Sword). Not 8 (Sacred Stones) or 6 (Sword of Seals).
- The thief animation is bugged, its cape palette is stuck to his face. This will be fixed eventually.
- If you promote a unit (Yes there are promotion items in this version) and they do not look like they have a finished battle palette, upload a state and inform me, so I can do their battle palette.
- The Cavalier Disarmed dodge is slightly screwed up, this will be fixed
- Keep a save/state at chapter 8A (Musain route), there will be an interesting Gaiden there that we did not get enough time to implement.
- In the prep screen, under "Bard" in that screen, the background graphic is slightly messed up, I do not know the source to this error.
Below are several screenshots of the hack, throughout both routes and Renair's time before the split.
If you feel like helping me with ranks, level balance, and the such:
If you have the time, please post your levels that you have by the end of the patch in the nearest Dream of Five topic on a forum it is located.
This will allow me to do level balancing more efficiently, and it would be very much appreciated.
If you see any graphical glitches regarding to new backgrounds, please post a screenshot and save to where you found it, this will help us determine the problem.
For those who like to do ranked runs, I would really like help with those.
If you could post your turn counts in the topic, it would help me determine what a good average for the tactics rank.
For combat ranks, I would need the amount of levels one can obtain per chapter.
The download contains the Prologue to Chapter 10A/B:
Posted: Jul 30 2011, 03:42 AM
Should have done this a long time ago
Member No.: 1
Joined: 16-April 09
A- Certainly looks attractive. You'll hear from me soon.
Posted: Jul 31 2011, 01:27 AM
Member No.: 146
Joined: 20-February 11
Posted: Aug 2 2011, 10:38 PM
Member No.: 66
Joined: 28-June 10
ALS i was curious if the starting situation of the characters in Dream of Five was influenced by the Nights Watch from George RR Martin's a song of fire and ice series?
Also this game is great. its challenging, deep, and innovative.
"I am. I think. I will." Ayn Rand, Anthem